![]() ![]() #RESOGUN DEVELOPER FULL#All that's left to do is chase high scores, the best method being a full playthrough in one sitting. ![]() The three ship types are marginally different, with no unlocks or variants, and there are a scant five levels to shoot through. It just doesn't get old, and feels just as absurdly high-tech as those card waterfalls did back in 1990.ĭepending on your skill level-and the difficulty level of your choice-you can see everything Resogun has to offer within a couple of hours. #RESOGUN DEVELOPER WINDOWS#And remember when you were just a youngster, gazing in awe at the cascading cards at the end of a Windows Solitaire match? Every Resogun stage ends with Armageddon, as the entire level explodes into seemingly millions of cubes. Destroyed ships burst into bits and pieces, which pile up on the ground-a visual effect that impresses but never distracts. The particle count at any given moment will make your jaw drop, and Resogun never dips below a butter-smooth 60 fps. The only highlight of co-op is when your buddy activates a bomb from the other side of the map-the blue plasma wave coming from somewhere other than your own vessel feels like an awesome act of God. Also, when you're dead, you simply spectate your partner until they die or beat the level. Weirdly, the voxels continue to move smoothly, even as your ship stutters around the screen. Because you're so used to Resogun running any 60 fps, any connection lag seems ten times as drastic. But once you're in-game, things start to fall apart-and we don't mean all the voxels. ![]() Setting up a match is simple enough: co-op is two players max, so all you need to do is join or create a lobby. #RESOGUN DEVELOPER PS4#Housemarque was founded by Kuttinen and creative director Harri Tikkanen in Helsinki, Finland in 1993 as part of a growing demo scene in the country that also birthed Control and Alan Wake developer Remedy.Īs well as Returnal’s recent launch for PlayStation 5 back in April, it has also released the likes of Super Stardust, the iconic PS4 launch game Resogun as well as Alienation, Nex Machina, Matterfall and more.Unfortunately, Resogun's online co-op is a bit of a bust, if only because it pales in comparison to the smooth action of single-player. On its next project, in the Famitsu interview, Kuttinen said it will “go beyond” Returnal, but maintain its focus on the tight gameplay experience the studio is known for. In a PlayStation Blog post, Hulst said the launch of Returnal at the end of April “proves the studio is one with incredible vision, capable of creating memorable new games that resonate with our community.” In a separate interview with Famitsu between Kuttinen and PlayStation Studios president Hermen Hulst, discussions on an acquisition began last year, but were delayed due to Returnal’s release. One thing led to another and here we are talking to you now.” And then last year we started to have these discussions. Of course, we’d been working with Sony for a long time. So I guess that makes this a bit extraordinary. “The funny part is that we haven’t seen each other during this process in real life. In an interview with GQ, Housrmarque co-founder and managing director Ilari Kuittinen said the acquisition was entirely arranged via Zoom. “The addition of Housemarque to PlayStation Studios reiterates our commitment to elevating the best development teams in the industry and delivering new experiences that can only be found on the PlayStation platform.” “Housemarque has flexed its creative palette on a wide range of PlayStation games over the years that have continually showcased the power of our hardware,” said PlayStation boss Jim Ryan in a press release. Housemarque is the latest in a string of studio partnerships from Sony following the announcements recently of collaborations with new studios include Jade Raymond’s Haven, Firewalk Studios and Deviation Games, but the Finnish studio is its first outright acquisition since buying Insomniac Games in 2019. Sony has announced it has acquired Returnal and Resogun developer Housemarque. ![]()
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